T2)What types of problems or dilemmas similar to those that Griffith encounters are you aware of in your own design field?
An issue in Industrial Design is trying to incorporate your own designs in order to meet the objectives you are given for a certain product. Along with this your product needs to be interesting and able to sell. Getting the product into the real world can be a challenge. A similar problem Griffith had was that many of his products were given attention but he didn’t get them out into the real world. One example of this is the electronic rope Griffith says it “remains sort of technology waiting for the right application.” Most designers have their own style and taste but you have to look at what is needed in order to get a product into the real world. I can’t design a lamp that has different applications just because I like it and it’s my style because it might not sell well, that is if I can even get it into the real world.
You seem to be saying that while incorporating your own designs to meet certain objectives, the product itself needs to be interesting and able to sell. I agree because there has been many times when I'm personally looking for a product and it has a feature that seems useless or poor in performance, yet it makes the product more expensive, thus making me buy something else. In my own design field, 3D animations are sometimes made as opposed to regular animations and the 3D effect does not enhance the entertaining factor of the film, sometimes it can be detrimental.
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